Section Notes
Use this section when the first 50 turns feel messy: shaky capital settling, no second-city direction, bad first builds, or opening pressure that keeps breaking the plan.
Recommended Reading Order
| Order | Page | First problem solved |
|---|---|---|
| 1 | First 10 Turns Checklist | Settling, first research, first build, and second-city direction |
| 2 | Beginner FAQ | What to read first and how to learn the game in order |
| 3 | Video Guides Hub | How to review the opening rhythm and map reading with public videos |
Current Priorities
- Stabilize the first 10 turns, second-city direction, and early defensive rhythm.
- Route pages should always link back here so the next step stays obvious.
- Once the opening is stable, move readers into systems and victory-route pages.